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Early Access Patch Notes – 17/10/2024

Hello Zeroes, here are the patch notes for our latest update that has been released today.

Please ensure your game is up to date before jumping-in.

Optimization

  • Performance improvements on all platforms (10-20% fps increase on low-end PCs & consoles, 5% fps increase on high-end PCs)

Intro

  • Cobra intro scene replaced with higher quality version

Weapon Updates

  • Optimized camera shakes for High RPM weapons

Squall

  • Default Mag = 12
  • Extended Mag = 15
  • Reduced Shots to knock to 7 (was 6)
  • Damage is now 24 per pellet (was 28)

Flenser

  • Reduced shots to knock from to 3 to 2
  • Damage is now 30 per pellet (was 38)
  • RPM increased from 80 to 90

Vulture

  • Default Mag increased to 35
  • Extended Mag increased to 42
  • Drum Mag increased to 54

Partisan

  • Default Mag increased to 40

Cyberlimbs

Paralyzer adjustments

  • Removed the ability that prevented sprinting or mantling while under the paralyzer effect
  • Projectile decreased by rarity 2/2/2/3/3
  • Stun reduced from 3 seconds to 2 seconds

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  • Addressed an issue where player can't unholster weapon after using Paralyzer
  • Addressed an issue where the jetpack Disabled Icon didn't show for full duration on Slamfist
  • Addressed an issue where the possibility to use Ghost's ability was blocked when spamming the activation button during the landing roll animation
  • Addressed an issue where Paralyzer's scan ability didn't work in the try-out zones
  • Addressed an issue where Ghost didn't work in try-out zones
  • Fixed a bug where Slamfist didn't work when both arms were Slamfists and used consecutively
  • Addressed an issue with Buzzkilla where the shoulder joint disappeared if the arm was equipped after Phosphor Fury
  • Updated Skunkpaw's icon in the panel
  • Fixed an issue where the Slamfist's VFX would always stay active after the limb was re-attached
  • Fixed an issue where the Slamfist VFX was visible on players that used Ghost
  • Slamfist can now be used coming out of Jetpack

Console Updates

  • Fixed an issue where Haptics feedback didn't work on XBOX Controller
  • Set Default Scoped Sensitivity on Controllers to 3/3 (up from 2/2)
  • Fixed an issue on Xbox where a Login Error message was displayed when booting the game with no internet connection
  • Addressed an issue on PS5 where the Squad system became inoperable after the squad has played a match and proceeded to the lobby
  • Addressed an issue that allowed players to change the controller binding for Profile 1 & 2, causing bindings to not be accepted on Xbox
  • Fixed an issue where the hotkey for "Connect Companion App" didn't work on PS5 and Xbox

Various Bug Fixes and Changes

  • Fixed random absence of Ninja VO
  • Fixed absence of sliding SFX
  • Addressed various issues with crashing
  • Tons of visual bug & collision fixes, optimizations, set dressing updates & fixed floating objects
  • Addressed an issue where a Not Owned "Ninja" set remains equipped on character after was applied in preview
  • Sometimes loadouts were not saved with "Error 3411" after saving loadouts with changed attachments
  • Fixed a typo of "Osprey" name on a marketplace promotion Banner
  • Addressed an issue where teammate nicknames could sometimes disappear
  • Occasionally new item badge on items that were checked already appeared again after match
  • Fixed an issue where players couldn't select pistols in 3rd weapon slot using controller
  • Addressed an issue where players were able to use zipline through the ceiling or wall at certain locations
  • Addressed an issue where the auto-reload didn't trigger if the shooting button is released right at the last round of the mag
  • Added VO for temporarily malfunctioning Jetpack
  • Fixed a bug where the corpse pose was corrupted and stood in the air if another player character died out of player sight and when player saw corpses after respawn
  • Fixed an issue where loot crated could not be interacted with when two players called-in a drone on the same spot
  • Updated the currency icon in the HUD
  • Fixed an issue where drone goblin's (TeardropOp) reward crate does not tip over after falling on an edge
  • The minimum Personal Assistant volume is now 10%
  • Fixed an issue where the character disappeared after shooting off the left arm while aiming with the shoulder switched to the left one
  • Reduced Jetpack Damage Duration from 20 to 12 seconds
  • Improved character’s behavior after interacting with diagonal zip lines