Early Access Patch Notes – 17/10/2024
Hello Zeroes, here are the patch notes for our latest update that has been released today.
Please ensure your game is up to date before jumping-in.
Optimization
- Performance improvements on all platforms (10-20% fps increase on low-end PCs & consoles, 5% fps increase on high-end PCs)
Intro
- Cobra intro scene replaced with higher quality version
Weapon Updates
- Optimized camera shakes for High RPM weapons
Squall
- Default Mag = 12
- Extended Mag = 15
- Reduced Shots to knock to 7 (was 6)
- Damage is now 24 per pellet (was 28)
Flenser
- Reduced shots to knock from to 3 to 2
- Damage is now 30 per pellet (was 38)
- RPM increased from 80 to 90
Vulture
- Default Mag increased to 35
- Extended Mag increased to 42
- Drum Mag increased to 54
Partisan
- Default Mag increased to 40
Cyberlimbs
Paralyzer adjustments
- Removed the ability that prevented sprinting or mantling while under the paralyzer effect
- Projectile decreased by rarity 2/2/2/3/3
- Stun reduced from 3 seconds to 2 seconds
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- Addressed an issue where player can't unholster weapon after using Paralyzer
- Addressed an issue where the jetpack Disabled Icon didn't show for full duration on Slamfist
- Addressed an issue where the possibility to use Ghost's ability was blocked when spamming the activation button during the landing roll animation
- Addressed an issue where Paralyzer's scan ability didn't work in the try-out zones
- Addressed an issue where Ghost didn't work in try-out zones
- Fixed a bug where Slamfist didn't work when both arms were Slamfists and used consecutively
- Addressed an issue with Buzzkilla where the shoulder joint disappeared if the arm was equipped after Phosphor Fury
- Updated Skunkpaw's icon in the panel
- Fixed an issue where the Slamfist's VFX would always stay active after the limb was re-attached
- Fixed an issue where the Slamfist VFX was visible on players that used Ghost
- Slamfist can now be used coming out of Jetpack
Console Updates
- Fixed an issue where Haptics feedback didn't work on XBOX Controller
- Set Default Scoped Sensitivity on Controllers to 3/3 (up from 2/2)
- Fixed an issue on Xbox where a Login Error message was displayed when booting the game with no internet connection
- Addressed an issue on PS5 where the Squad system became inoperable after the squad has played a match and proceeded to the lobby
- Addressed an issue that allowed players to change the controller binding for Profile 1 & 2, causing bindings to not be accepted on Xbox
- Fixed an issue where the hotkey for "Connect Companion App" didn't work on PS5 and Xbox
Various Bug Fixes and Changes
- Fixed random absence of Ninja VO
- Fixed absence of sliding SFX
- Addressed various issues with crashing
- Tons of visual bug & collision fixes, optimizations, set dressing updates & fixed floating objects
- Addressed an issue where a Not Owned "Ninja" set remains equipped on character after was applied in preview
- Sometimes loadouts were not saved with "Error 3411" after saving loadouts with changed attachments
- Fixed a typo of "Osprey" name on a marketplace promotion Banner
- Addressed an issue where teammate nicknames could sometimes disappear
- Occasionally new item badge on items that were checked already appeared again after match
- Fixed an issue where players couldn't select pistols in 3rd weapon slot using controller
- Addressed an issue where players were able to use zipline through the ceiling or wall at certain locations
- Addressed an issue where the auto-reload didn't trigger if the shooting button is released right at the last round of the mag
- Added VO for temporarily malfunctioning Jetpack
- Fixed a bug where the corpse pose was corrupted and stood in the air if another player character died out of player sight and when player saw corpses after respawn
- Fixed an issue where loot crated could not be interacted with when two players called-in a drone on the same spot
- Updated the currency icon in the HUD
- Fixed an issue where drone goblin's (TeardropOp) reward crate does not tip over after falling on an edge
- The minimum Personal Assistant volume is now 10%
- Fixed an issue where the character disappeared after shooting off the left arm while aiming with the shoulder switched to the left one
- Reduced Jetpack Damage Duration from 20 to 12 seconds
- Improved character’s behavior after interacting with diagonal zip lines